Used in the page URL — lowercase letters, numbers and hyphens only. Leave empty to auto-generate.
Locations within this scenario the story can move to. Each scene's image is used as a seed for generation.
No scenes yet — the main location is used for everything.
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Tracked values the story can change over time (e.g., tension, score, suspicion).
Milestones the player can earn during the story. Actions listed under "Unlocks actions" start refused — characters will not do them until the achievement is earned. Secret achievements stay hidden until unlocked.
Characters reject these actions with a negative reaction until an achievement or story event unlocks them.
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